Lessons from Wrathgate
So you have this epic plot idea based around an in-game event. How do you handle it?
The Wrathgate Project was one way of dealing with it: Organized fiction. There is, of course, another way: Organize an RP session after the In Game Event.
This would be a one shot, In Game RP event that occurs after a number of characters complete the Questline/Kill the End Boss. Allow enough time for characters to see said event as well–If you are organizing this event, it would be a good idea to offer to run the characters through the event on a specific day. Make sure everyone knows that to participate in this RP event, they have to either 1) Complete the quest ahead of time or 2) accompany the IC group.
When all of the participants have completed the Quest/Storyline, then you hold the event. This method allows for some powerful RP. Of course, the RP is going to be fresh and dynamic–there is no worry that the event will grow long in the tooth while waiting for a post. The major problem with this style of event, however, is that it is time-locked. If someone develops an Alt that would be “perfect” for the event three months after the RP, one has to be creative and flexible to make the RP work.
The possibilities for RP are damn near endless: Are you RPing an escape from a failed attack? Are you celebrating the demise of a particularly engaging NPC? Are you mourning the death of one of the PCs?Are you introducing a new PC? Are you forwarding your own epic plotline within the context of WoW’s storyline?
WoW RP is limited only by our creativity. While the game provides us boundaries to follow–in terms of lore, cannon characters and game mechanics–these are not obstacles. These are opportunities. Using the game’s environment to inspire your RP is part of the fun.
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