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	<title>Comments on: Recruiting</title>
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	<description>Casual players, hardcore RP</description>
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		<title>By: RP and Recruitment</title>
		<link>http://wttrp.com/2011/11/09/recruiting/comment-page-1/#comment-58057</link>
		<dc:creator>RP and Recruitment</dc:creator>
		<pubDate>Thu, 17 Nov 2011 14:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://wttrp.com/?p=1743#comment-58057</guid>
		<description><![CDATA[[...] a discussion over at WTT:RP going on about recruitment in RP, and how it differs from other guild [...]]]></description>
		<content:encoded><![CDATA[<p>[...] a discussion over at WTT:RP going on about recruitment in RP, and how it differs from other guild [...]</p>
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		<title>By: Rhoelyn</title>
		<link>http://wttrp.com/2011/11/09/recruiting/comment-page-1/#comment-57821</link>
		<dc:creator>Rhoelyn</dc:creator>
		<pubDate>Fri, 11 Nov 2011 16:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://wttrp.com/?p=1743#comment-57821</guid>
		<description><![CDATA[It depends a bit on the organization that the guild represents, I think. For example, the Stormwind Guard type of guild might appropriately do active recruiting because the Guard really would actively recruit if they need more guys to stand on Stormwind&#039;s street corners. Similarly, a Sentinels guild shouldn&#039;t be afraid to actively recruit.

Of course, it comes with risks, when the wrong type of character or personality tries to join, but that&#039;s where a careful process of RP-oriented screening can (no guarantees) help head off initiating members who just don&#039;t fit.

Guilds such as the Netherbane, demon hunters who must stay quiet because they are essentially shunned by all of Azeroth&#039;s heroic societies, definitely can&#039;t and shouldn&#039;t actively recruit, at least IC. But at the end of a day, a guild must have members, RP or raiding. I agree that the best way for quieter organizations like them and the WFR to gain members is to just be a presence on their server. To be involved and involve others in their stories.]]></description>
		<content:encoded><![CDATA[<p>It depends a bit on the organization that the guild represents, I think. For example, the Stormwind Guard type of guild might appropriately do active recruiting because the Guard really would actively recruit if they need more guys to stand on Stormwind&#8217;s street corners. Similarly, a Sentinels guild shouldn&#8217;t be afraid to actively recruit.</p>
<p>Of course, it comes with risks, when the wrong type of character or personality tries to join, but that&#8217;s where a careful process of RP-oriented screening can (no guarantees) help head off initiating members who just don&#8217;t fit.</p>
<p>Guilds such as the Netherbane, demon hunters who must stay quiet because they are essentially shunned by all of Azeroth&#8217;s heroic societies, definitely can&#8217;t and shouldn&#8217;t actively recruit, at least IC. But at the end of a day, a guild must have members, RP or raiding. I agree that the best way for quieter organizations like them and the WFR to gain members is to just be a presence on their server. To be involved and involve others in their stories.</p>
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